The comic Arrival conveys a story without using words. Being able to convey an impactful story is important through any form of imagery, even in film. Sadly most story telling in film and comics have a lot of worlds to display meanings. Arrival does this strategically through compositions and gestures of the figures. Also the mood displays how the arrival is felt in the comic. The words could distract the piece overall. If the story of arrival utilize words it would take away the purpose of the piece. The whole story derives of the idea of a foreigner journeying into another land. The artist wanted to have the audience feel the same as the main character. Everything should have a purpose in a piece and most comics use words to fill things that aren't needed.
The beginning, starting off with the butterfly story enhances the introduction of the comic. Without it, I feel like it wouldn’t capture the audience in the story. I want to see how it relates to the overarching story. I find the characters and style really captivating, gives that gruesome western feel. However, some of the panels do get confusing on what is happening at the moment. Whether we are going back in time or forward. But I enjoy the placement and experimentation of certain areas. Executed pretty well. Another issue I have is that the artist doesn’t experiment enough on conveying a story without words or noises. Really dive into the emotion of the character just by objects and camera angles. This is kind of interesting but how I connected with these characters is based on video games I have played. For example Red Dead Redemption and Last of Us. They had similar character traits in the old man, both grumpy and searching for something. As well as the kid who is tagged along ...
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